Dec 12, 2005, 05:02 AM // 05:02
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#1
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: RRN
Profession: E/Mo
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Stance Tank Unfit for Pvp?
Call me a noob, but I've NEVER tried out PvP in my first 3 month of playing this game, I've always enjoyed PvE alone, that is until some of my online friends encouraged me to do some PvP, and here is how badly it went with my stance tank:
5 games, 2 wins, 3 losses
on 4 of the occasions I was the LAST to survive with my stances, in 3 of the games people called me a noob warrior, even on my own team, 1 win we actually won with all 4 still alive, the other one i tanked for soooo long(15 minutes of endless bonettis and healing signet) that 3 of the the opposite team left and i was able to finish off the 4th.
Anyways, here is my weapon and build of my W/R:
Sundering Long Sword of Fortitude
15-22 damage
15% stance
10/10
+30
Tall Shield
16 armor
+30(stance)
-2(stance)
12+1 Swords
12+1 Tacts
15k Glads armor with:
I Will Avenge you(useful since allll my teammates dies)
Bonettis Def
Disciplined Stance
Defensive Stance
Glads Def
Shield Stance
Balanced
Healing Signet
I've been told that I have absolutely no offense and a noob/newbie/nub/nublet/noobie/nob/nut O_o/and several others, i was wondering if stance tanks are really VERY useless and that i should just switch to an offensive warrior instead
thanks in advance for the replies
PS u can call me a noob and such if you want, but pls do add some constructive criticism afterwards, such as (you are such a noooob, but u can also try...)
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Dec 12, 2005, 05:05 AM // 05:05
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#2
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Academy Page
Join Date: Jul 2005
Profession: E/N
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Indeed, you really do need some offense, as right now your build serves no purpose.
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Dec 12, 2005, 05:45 AM // 05:45
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#3
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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while you might not die with that build, you wouldn't really be of much use to your team. Generally the warriors will be the last things targeted in PVP, so if it gets to the stage where everyone is attacking you, chances are it's because the rest of your team are dead, and you've already lost
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Dec 12, 2005, 06:21 AM // 06:21
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#4
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Ascalonian Squire
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no ressurection signet??
I think that's probably the reason why your teammates called you noob.
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Dec 12, 2005, 07:09 AM // 07:09
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#5
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Wilds Pathfinder
Join Date: Sep 2005
Profession: N/Me
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lol that build reminds me of my warrior in PvE going to the Underworld, where all i did was stay alive while the creatures got nuked.
In PvP they will not bother attacking you with your stances and go for your monk buddy and chop him up pretty bad, then the rest of the team.
I think you know why people call you a noob, get some offence!
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Dec 12, 2005, 08:49 AM // 08:49
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#6
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Academy Page
Join Date: Sep 2005
Location: Ireland
Guild: Powerpuff Boys [PUFF]
Profession: W/
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There is nothing more annoying than a build like this in comp arenas
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Dec 12, 2005, 09:23 AM // 09:23
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#7
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Lion's Arch Merchant
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
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There is no such thing as a tank in PvP. Everyone will attack the casters first, and then leave the warriors and rangers for last. If you're the only one left, and all you have are defensive skills, there's no way you'll ever be able to win.
My advice is to take very minimal defense. If you're doing random arena, take healing signet, (and res sig, which you should always have) and the rest is offensive skills. If you're doing anything that's not random arena, don't take any self-heals, or defensive skills. You will have a healer on your team, so you don't need to heal yourself. You're there to do constant high damage, so do that, and do it well.
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Dec 12, 2005, 01:27 PM // 13:27
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#8
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Wilds Pathfinder
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
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Ok try something like.....
Sprint
Frenzy
Evicerate
Evecutioners Strike
Distracting Blow
Axe Rake
Warriors Cunning
Res Sig
Axe 16 (12+3+1)
Strength 13 (12+1)
Practice turning off Frenzy with Sprint, ir you can go with Tiger's Fury at Beastmastery about 8-10 and forget Frenzy.
You may die more often, but you will kill some stuff. And, think of your res sig as a 100% heal. If you die, someone should give you 100% heal and same goes for your teammates getting ressed by you.
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Dec 12, 2005, 04:09 PM // 16:09
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#9
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Jungle Guide
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out of the tons of warrior builds i have yet tried i have to see the need of any kind of defensive stance for a warrior
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Dec 12, 2005, 05:34 PM // 17:34
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#10
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Ministry of Technology
Join Date: Feb 2005
Location: Washington D.C.
Guild: Idiot Savants
Profession: Mo/
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Hi,
You are a noob Now that we got that out of the way. The build your running is great for being the last one alive. Of course the problem is you don't actually contribute anything to your team since you can't draw aggro like you can in PvE. In other words, everyone will just ignore you until you're the last guy on your team left and unless you are able to grief them into leaving you can't possibly kill anything with a build so loaded with defense.
I mean, you don't even have a single attack skill on your bar! I would suggest going over to the warriors build repository and look around for a warrior build. Here's a good framework to work within.
Slot 1) Attack Speed Buff (Frenzy or Tigers Fury are your only real options here)
Slot 2) Eviscerate [E] (Best axe elite hands down)
Slot 3) Executioners (follow up eviscerate with executioners)
Slot 4) Your Choice
Slot 5) Your Choice
Slot 6) Your Choice
Slot 7) Sprint (Speed buff, you MUST have this on your bar especially if you use frenzy. THe sprint will cancel frenzy)
Slot 8) Rez Sig
Attributes:
16 axes (this is a must)
Split the rest into strength and whatever you need for the rest of your skills
For example, you could use a Wa/Mes with Drain Enchantment to help with removing some of the pesky monk elites that people bring into CA and TA. In this case you would want some inspiration along with strength.
If you're playing in CA then maybe you want to bring along a little self healing. You could go /monk and try to buff yourself a bit with smite. There's a lot of stuff to play with but remember your primary goal is to kill things, not be the last person alive.
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Dec 12, 2005, 07:09 PM // 19:09
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#11
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by Caros
There is nothing more annoying than a build like this in comp arenas
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I personally love builds like this. They ain't killing you, so all you need to do is make sure that you aren't the last one alive dealing with this.
One offensive spell caster and carry one interrupt and this wonderful stance warrior is dead.
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Dec 13, 2005, 04:48 PM // 16:48
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#12
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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Quote:
Originally Posted by Jetdoc
I personally love builds like this. They ain't killing you, so all you need to do is make sure that you aren't the last one alive dealing with this.
One offensive spell caster and carry one interrupt and this wonderful stance warrior is dead.
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Wild Blow
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Dec 13, 2005, 05:01 PM // 17:01
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#13
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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To the OP: your build is great if youre doing a FoW run and youre the one carrying the book. otherwise in pvp it serves no purpose. IWAY isnt really needed because if it comes down to you and u have no monk for health, ur dead anyway and youre nto attacking so the IAS isnt needed. With no Res Sig in your build, you have no way to bring that monk back to life to heal you.
Some offense for your build would be much more useful in pvp as warriors are never targeted first in any pvp situation. (unless youre in arenas and happen to get paired against a team of 4 w/mo paladin premades)
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Dec 13, 2005, 05:07 PM // 17:07
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#14
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Krytan Explorer
Join Date: Sep 2005
Location: Colorado Springs colorado, denver when I'm not in school
Guild: Looking
Profession: W/
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I really dont think its great for staying alive either as most warriors dy from Degen or hexes like spiteful spirit and empathy especially when they throw on frenzy with those on. If your new to PVP just run a TF axe warrior they're easy to play.
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Dec 13, 2005, 05:30 PM // 17:30
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#15
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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you can be a tank for relic runs? but than it would be less offence.
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Dec 13, 2005, 08:51 PM // 20:51
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#16
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Frost Gate Guardian
Join Date: Aug 2005
Guild: sing
Profession: W/Mo
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in pvp warrior must do about 50-150dmg in one hit and about 200-400 dmg in 1seconde with the buff etc....
In pvp warrior is a dmg dealer not a tank ^^
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Dec 14, 2005, 05:35 AM // 05:35
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#17
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Ascalonian Squire
Join Date: Oct 2005
Profession: Mo/W
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Only benefit might be to have a monk slap Balth's Aura on your head and just run around making people run away from from. Other than that it's not that useful in PvP Arenas.
Javinator
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Dec 14, 2005, 07:59 AM // 07:59
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#18
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Banned
Join Date: Aug 2005
Location: dayton ohio
Profession: N/Mo
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Quote:
Originally Posted by Xbenji
in pvp warrior must do about 50-150dmg in one hit and about 200-400 dmg in 1seconde with the buff etc....
In pvp warrior is a dmg dealer not a tank ^^
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O_O wow, id like to see a warrior do 150 damage a hit and 200-400 with buff.
throwing out random unrealistic numbers, or maybe he hit someone using frenzy and healing sig and thought he was god or something
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Dec 14, 2005, 09:43 AM // 09:43
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#19
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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You realized something is wrong with your build. You are light years ahead of most players. Block/Evade stances are purely defensive and not very useful on warriors in PvP. Aside from a few mentally challenged W/Mos you won't run into many players who attack a warrior. If you do run into an anti-warrior offense it wil be something stances can't help you with. While the PvE role of a warrior is to tank damage the PvP role is to apply pressure and inflict damage. You want to force the enemy to kite or die.
A basic PvP warrior:
Axe: 12+4
Strength: 9+1
Beast Mastery: 9
Eviscerate
Executioner's Strike
Axe Rake
Penetrating Blow
Wild Blow (useful vs trappers) or Disrupting Chop
Sprint
Tiger's Fury
Rez Sig
While this build isn't entirely optimized it is simple and effective. An excellent place to start as a pvp warrior.
You want to charge your adrenaline skills and then release them all in rapid succession (ideally when an increased attack speed stance is up.) This is known as adrenaline spiking and is very effective at taking down other players.
On your weapon choice:
+15% > 50 or +15% in a stance are both good
10/10 sundering is actually a very weak mod. Max vampic upgrades gain you far more damage.
+30 hp or +5 armor are both good. The armor mod works out better vs anything that takes armor into account while the +30 is better vs armor ignoring spells and degen. They both have their ups and downs.
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Dec 14, 2005, 01:13 PM // 13:13
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#20
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Frost Gate Guardian
Join Date: Aug 2005
Guild: sing
Profession: W/Mo
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im not loling with tiger fury with axe you can it 1-2--3 time persecond
on a monk judge insight +eviscerate = 100-150 dmg judge insight +exec strike=100-150dmg and you can do them in 1 sec if you are speedy ^^
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